A downloadable project for Windows and macOS

Listen to an audio track and see the music morph into life with graphics programming.

USING THIS SOFTWARE COMES WITH A POTENTIAL EPILEPSY WARNING: DO NOT USE IF YOU SUFFER REGULAR OR KNOWN EPILEPTIC FITS AS THE FLASHING MAY INDUCE EPILEPSY IN THOSE VULNERABLE.

This is Version 0.4 prototyped first iteration of an audio visualiser. It is currently set to deliver a retro graphical generation, this is again to prove the concept in action [and the more complex shading options will be added for different shader pipelines as this iterates.

Please read the file found inside the ZIP which has some early instructions to refer to for use.

What it has: 

Basic functionality is in with limited SDF shape changes.

UI can be invoked and component changes can be made to effect the visuals.

What it doesn't: 

No song loading functionality is in place yet! This is a POC for a tool creation project inside of Unity 3D

No SDF changes beyond the 4 currently implemented shapes including Mandelbrot.

The Mandelbrot is either unionised, intersected or subtracted from some SDF shape, so you wont see a straight Mandelbrot fractal just yet as this will be part of a later theming integration to switch between or include a number of fractal and distance field based shapes throughout any song.


Download

Download
OSXVisualiserOne.app.zip 30 MB
Download
WINDOWSVisualiserOne.zip 28 MB

Install instructions

Unzip the contents to desktop...  should turn up in a folder of same name. Inside the "DesktopRays..." folder will be an .exe file to double click [has the Unity logo icon].

 If Windows 10 says no in some security pop up, check the  "Run anyway" checkbox.๐Ÿ‘ read pdf first too and discover the UI controls and any other instructions.

Many thanks to everyone and anyone giving it a go - all feedback very welcome, I'm looking for MAC testers for the next iteration - would you like to be a MAC OSX tester? If so please get in touch here and we can go forward from there :)

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