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TapTurn [Release]

TapTurn [Release]

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Devlog

  • TapTurn 1.0 released on Google Play Store
    January 21, 2021 by Gruff Wright
    Changed lighting to Linear model over Gamma. Improved gate particle action Set Game Difficulty to save score for each difficulty type after play and return to this on reload/ game restart... Continue reading
  • Version 0.9.9 update available to download
    December 10, 2020 by Gruff Wright
    Update to this DEBUG package for the latest version :)... Continue reading
  • Version 0.9.4 for WEBGL and [debug] ANDROID
    December 09, 2020 by Gruff Wright
    Updated the visuals and added a difficulty alongside relevant high score tracker for games played on each difficulty. There is an issue with the Hard score reflecting on start screen after a difficul... Continue reading
  • Tap Turn Version 3 Update
    December 08, 2020 by Gruff Wright
    Updated the game flow and instigated a difficulty button to match player skill on starting game. Increased lighting for WEBGL playable version on here [itch.io]... Continue reading
  • TapTurn Android version available to download
    December 08, 2020 by Gruff Wright
    No major changes to this version, just a different platform deployment available. If you load it on to your Android phone, choose "Yes anyway" for all installation questions and it will install no pro... Continue reading
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